tag:blogger.com,1999:blog-2313236500688604907.post6365399152889786359..comments2013-07-11T23:44:18.558-04:00Comments on Jackals at the Table: System Check: HERO 6eJackal_mkIIhttp://www.blogger.com/profile/08756122730844488435noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-2313236500688604907.post-14227567334898064362013-03-06T14:50:26.227-05:002013-03-06T14:50:26.227-05:00Agreed. IMO, 6e was an attempt by the author to de...Agreed. IMO, 6e was an attempt by the author to define a completely balanced mathematical model for inherently messy and unbalanced genres. Hence the rules bloat.<br /><br />You forgot to mention that although it is possible to create a character using pencil and paper (plus maybe a calculator), it's become almost de rigueur to buy Hero Designer, the character creator software available from Hero, if you're going to be doing any extensive write-ups.Nestorhttps://www.blogger.com/profile/07095610296159259146noreply@blogger.comtag:blogger.com,1999:blog-2313236500688604907.post-36530510063773233142013-03-06T14:36:19.226-05:002013-03-06T14:36:19.226-05:00Hero System 4th edition had tons of Style, the bla...Hero System 4th edition had tons of Style, the blandness really crept in with 5e and 6e in my opinion. I'll be the first to say that 6e's rules are superior to 4e (I love that Strength can now be a power without making me feel dumb for purchasing it that way), but 4e is where the game really shined from a style perspective.Ross Watsonhttps://www.blogger.com/profile/07658132080419726617noreply@blogger.com